I had a thought today – why do we as Dynasty players not value injuries enough? Let me explain – players who we know are good or marginally good see their production fall after being injured. Instead of simply understanding that human bodies do not perform at their best when injured, the analytics community cites advanced or semi-advanced metrics as the explanation for the decreased production instead of the decreased production as simply a byproduct of injury.
This article will be a small case study on QB rushing post-fractured ankles. I’m looking only at bone breaks here, as the recovery time and/or the treatments available for them have not seemed to change drastically in the last couple of decades, compared with ACL injuries, Achilles tendon injuries, or soft tissue injuries. Investigating these injuries further and how they pertain to this case study would require a medical degree, and I am simply not qualified. Another thing I will avoid looking too deeply at is future value change in relation to bone breaks, as this article would be a lot shorter if I investigated that. Spoiler alert: buy injured players – their value almost always goes back up after the initial dip, but that’s an article for another time.
Many managers were very disappointed after starting Watson in the last two weeks, expecting the dynamic scrambling quarterback to return close to full form but instead receiving lackluster production. I’m sure we’ve all heard the expression “shaking off the rust,” but was it predictable how poorly Watson performed on his first couple of games back?